Vulkan Production Driver Details on developer.nvidia.story about the new Game Ready Driver:.And the whole game gets the ray tracing treatment if you own it. To check it out, grab our latest Game Ready Driver and download Quake II RTX from Steam. Quake II RTX also has a built-in benchmark so you can see how different GPUs stack-up for ray tracing–the world’s first benchmark for Vulkan Ray Tracing. Quake II RTX is the perfect ray tracing demo, and it’s out for free next week / An old game reimagined with stunning new technology By Sam Byford May 28, 2019, 3:32 AM PDT Photo by Sam. Grab the New Game Ready Driver, Test Vulkan Ray Tracing! The result is a stunning new look for one of the world’s most popular games, originally launched in 1997. Quake II RTX was the world’s first game that is fully path-traced, a ray-tracing technique that unifies all lighting effects such as shadows, reflections, refractions, and more into a single ray-tracing algorithm. Quake II RTX no longer relies on vendor-specific extensions and should play on any compatible GPU. By being the first game to support the recently released, platform-agnostic Vulkan Ray Tracing extensions, Quake II RTX should play on any compatible GPU. Vulkan Ray Tracing is not just for GeForce RTX anymore. We were elected to chair the Vulkan ray tracing subgroup at Khronos, we contributed the design of our vendor extension to Khronos to help the Vulkan working group make rapid progress, and we shipped drivers for the provisional version of the Vulkan ray tracing extension to enable developer feedback for the subgroup. Now we are the first to adopt those extensions in a game. We have also updated the Quake II RTX game demo to support the new industry standard.īringing ray tracing into Vulkan has been a multi-year effort by many companies and NVIDIA has taken an active leadership position in each stage of its evolution. It is a historic day for Vulkan gaming, as NVIDIA has posted a new Game Ready Driver that officially supports Vulkan Ray Tracing.
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